Software Engineer: Graphics - IV
eTeam - Bellevue, WA
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Job Title: Software Engineer: Graphics - IVLocation: Bellevue/ RemoteDuration: 10 months Can be 100% remote or if preferred, can work onsite or hybrid if local. The laptop will be issued. Required Qualifications Education & Experience in Computer Science or related field with focus on graphics No degree. 7+ years of work experience. Bachelor's degree with 5+ years of post-degree experience. Master's Degree with 4+ years of post-degree experience. PhD Degree with 2+ years of post-degree experience. Deep understanding of raytracing and rasterization pipelines and modern GPU architectures. First-hand experience writing a 3D application using a modern graphics API (Vulkan, DX12) Excellent programming skills (C++17) Solid understanding of git, CMake and CI/CD driven development Fluent written and spoken English skills Preferred Qualifications First-hand experience writing a Path Tracer using modern graphics APIs (e.g. Vulkan RT, DXR) Knowledge of modern real-time rendering game engines and rendering techniques, including physically-based rendering, GI, and Monte Carlo techniques. Familiarity with diver, compiler, and system software stacks related to graphics and experience using profilers and debugging tools for analysis. Seniority Level Mid-Senior level Employment Type Contract Job Function Information Technology Industries Semiconductor Manufacturing #J-18808-Ljbffr
Created: 2025-03-07